Video Game: Folklore
Feb. 21st, 2011 11:35 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
(Debating whether to crosspost this to
anti_recs.)
Last night I tried the demo version of Folklore, an upcoming JRPG on the PS3 (and possibly/probably other platforms, I haven't checked).
One of the game mechanics required flicking the controller upwards rapidly, which my chronic shoulder injury is not a fan of. So if you have physical pain issues that make that sort of thing problematic, it's probably not for you.
Another major problem with it is that in some critical fights, the sequence for completing requires you to watch a green thing, and flick the controller upwards when the green thing goes red for about a second.
Green. To red. Very, very briefly.
So, if you have the most common form of colour blindness, this game may be genuinely unplayable.
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Last night I tried the demo version of Folklore, an upcoming JRPG on the PS3 (and possibly/probably other platforms, I haven't checked).
One of the game mechanics required flicking the controller upwards rapidly, which my chronic shoulder injury is not a fan of. So if you have physical pain issues that make that sort of thing problematic, it's probably not for you.
Another major problem with it is that in some critical fights, the sequence for completing requires you to watch a green thing, and flick the controller upwards when the green thing goes red for about a second.
Green. To red. Very, very briefly.
So, if you have the most common form of colour blindness, this game may be genuinely unplayable.